Ash was done in 2024 for Gaumont. For the all structure and the usual body parts, please refer to
Ash, which come from the same production.
Henri is interesting for one main unique Puppet Soul feature : The Monk called ‘ZenHairs’.
It allows you to drive a lot of hairs in a really convinient way for animator.
Of course with Puppet Soul, is Parametrical, which does mean it can be adapt, and change at any time of the production. For instance, after feedbacks, animators can ask to riggers to change it numbers of controls, or any other animators need.
All the controls are on the Head.
Activating the subCtrlVis atrtribut let you access to all individual joints for all hairs.
The dynamic here is the Muppic one. It means there is no need of Plugins and it’s independant of the maya version.