The normalise blend shapes are define by
- the blendShape list in the file "CNpuppetSoulAutoRigDatas/PUPfacial_blendShapeList.txt"
- The blend Shape available in the UI template file
If you want to change add a blend shape (or create a new animator's UI) :
- First determine the blend shape(s) you want to add
- You likely will start from an existing UI template. They are located in (installPuppetSoulF0older)/CNpuppetSoulAutoRigDatas/facialUIpreset

- Let's assume we want to add a M phoneme to this one :

- This is the BIRD narrowShape. Save it to another name.
- In the ToolBox, open the facial Slider :
- Clic 'open BlendShape file descritpion' to open this file.

This file represent all blend shapes that will be created by puppetSoul later. It need to reflect the blendShape in the UI.
- If you want to create a new character's type blendShape add it in the header

- I will copy paste the category Bird and add a M . Be carrefull to correctly change the 1st and last line of the category with BS(name) and *BS*(name)_end