The zen Hairs is a Monk who apply few controls for a lot of hairs.

It's perfect if you have a mass of hair, where giving all of them animable directly would cause a lot of controls, and then time for animator.

Look this characters : 169 hairs meshes are driven by 18 controls only. Could be less, as the rigger want. 18 seems here a good compromise.

It’s also one of the most complex Monk, because of the manu options you will have. This help is here to assist you.

Here you have the resume of what you need :

Main Strategy to apply zenHair

1. First, if you are setting up the option, set the debug mode and skipMeshes.

Without -debug option, and with Ctrl put to 1

Without -debug option, and with Ctrl put to 1

With -debug option. All what you need to figure out the best options

With -debug option. All what you need to figure out the best options

-skipMeshes = 3, and faster generation.

-skipMeshes = 3, and faster generation.

2. Determine the hair type.

This is a pretty simple hairs. Could be driven by 4 joints, but riggers decide to drive with 5. So it need the -type_fivePlusJoints option

This is a pretty simple hairs. Could be driven by 4 joints, but riggers decide to drive with 5. So it need the -type_fivePlusJoints option

5 vertices given.

5 vertices given.

A hait of 5 joints (vertices given)…

A hait of 5 joints (vertices given)…