Please watch this video :

https://vimeo.com/565640503

The script node allows you to add script in the scene. This script will be loaded on every load/reference of the scene

<aside> 💡 All the scriptNode can be turned off by adding the object PUPnoJob in the current scene.

</aside>

Options are :

-load_rightMouseObjectMenu : allow the menu for animator for copy/paste poses and switch ik/fk

-load_trigger : trigger is the ability to transform the act of selecting into a actions. Its use for instance for the facial with the ZKS button. But you can use for what you want with the "object to button" in the toolBox

-load_hotkey : will allow you to add hotkey to the scene :

// - alt z : open a attribute window // - alt x : mirror the selection // - alt a : select the content of an objectSet // - shift alt a : select the CONTROL set of a character when any object of this one is selected // - shift alt ctl a : Help window

-load_hideJoints : will hide joints automatically.

-load_wingFolder : add the ability to have the wingFolder options.

-execute : will execute directly the scriptNode. If not you will have to reload the scene.

If you want to add only RMB after a generation :

Just load you character, them add the PUPscriptNode Monk with this options, on any puppet soul sequence :