Please watch this video :
The script node allows you to add script in the scene. This script will be loaded on every load/reference of the scene
<aside> 💡 All the scriptNode can be turned off by adding the object PUPnoJob in the current scene.
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Options are :
-load_rightMouseObjectMenu : allow the menu for animator for copy/paste poses and switch ik/fk
-load_trigger : trigger is the ability to transform the act of selecting into a actions. Its use for instance for the facial with the ZKS button. But you can use for what you want with the "object to button" in the toolBox
-load_hotkey : will allow you to add hotkey to the scene :
// - alt z : open a attribute window // - alt x : mirror the selection // - alt a : select the content of an objectSet // - shift alt a : select the CONTROL set of a character when any object of this one is selected // - shift alt ctl a : Help window
-load_hideJoints : will hide joints automatically.
-load_wingFolder : add the ability to have the wingFolder options.
-execute : will execute directly the scriptNode. If not you will have to reload the scene.
Just load you character, them add the PUPscriptNode Monk with this options, on any puppet soul sequence :