🧰 Maya Utility Tool – UI Documentation


🔤 Rename Objects

📝 Rename Input

🧩 Insert Tokens

Button Inserts Description
(@) (@) Use original object name
(P) (P) Use parent object name
(C) (C) Use child object name
(A=B) (A=B) Replace string A with B
(##) (## 1 1) Auto-numbering pattern: ##, start at 1, step by 1

🔘 Clear Button: X icon — clears input field.

📌 Rename Scope

Rename Button: Executes the rename with defined pattern.


🔍 Select by Name/Type

🔡 Select Input

🧭 Type Filters

Checkbox Selects
Trans. Transforms only
Shapes Shape nodes
Others Other/custom types