| Control | Description |
|---|---|
| Text Field | tamUtilTxtLabel — Used to name the new attribute or separator |
| Separ. | Creates a visual separator in the channel box (tamAddSeparator2) |
| Color | Adds a color swatch attribute (tamAddColor) |
>> button |
Opens a quick tools menu: Attr Manager, Add Attr, Edit Attr, Delete Attr |
| Button | Description |
|---|---|
Float (0–1) |
Adds float attr clamped between 0 and 1 |
Float |
Adds standard float attr |
Bool |
Adds boolean attr |
Int |
Adds integer attr |
| Control | Description |
|---|---|
| Split Joint : | Label |
intField |
Number of segments |
1.Cut |
Creates locators where the joints will be split (createSplitLocators) |
2.Done! |
Finalizes the split and creates new joints (createSplitJointChain) |
| Label | Description |
|---|---|
| Make preBind joints | Creates pre-bind joints for sticky deformations |
| Make preBind… (guess bindPose) | Same, auto-detects bind pose |
| PoseReader : Rot2Plan | Opens a poseReader tool (rot2planUI) |
| Gym creator (sel joints) | Joint animation builder for skin testing |
| Create Joint Chain | Automatically places joints on selected objects |
| Joint Name to Label | Converts joint names to labels for rig organization |
| Tool | Description |
|---|---|
| superSoftMod | Enhanced softMod setup |
| superCluster | Multi-ctrl cluster tool |
| uvPin Rivet | Rivet objects to mesh using UVs |
| ProxyWrap | Easy proxy wrap system |
| edge/face Rivet | Rivet tool based on two edge selections |
| Follicle Rivet | UV-based rivet using follicle nodes |
| Label | Description |
|---|---|
| Copy Raw Vertices Positions | Transfers sculpted shape changes to poseShape meshes |
| Create corrective Mesh | Duplicate + sculpt workflow → generates corrective shape |
| Create corrective (invertShape) | Inverts blendshape deformation from base vs sculpted mesh |