What is an onMesh Controller?
OnMesh Controllers are controllers, but instead of being NurbsCurves that clutter the rig, they are face duplicates sticking to the geometry and are selectable like controllers.
omc.jpg
Instruction: Give a joint, select faces, get an onMeshCtrl.
Obj:
← [Text Field + Select Button]Sel
button → Selects current objectskin Threshold
: 0.9 (slider, disabled by default)Color
(default: RGB(0, 0.3, 1)) ← with pipette <<
Opacity
: 0.15Sel Opacity
: 0.2Face Offset
: 0.2Delete existing shapes
: ✅Mirror Suffix
: _L
Mirror R Suffix
: _R
Mirror Color
: RGB(0.7, 0.04, 0) ← with pipette <<
Remove Faces Already used
: ⬜Instruction: Give a joint, edit onMeshCtrl.
Obj:
← [Text Field + Select Button]Sel
button → Selects current object