What is an onMesh Controller?
OnMesh Controllers are controllers, but instead of being NurbsCurves that clutter the rig, they are face duplicates sticking to the geometry and are selectable like controllers.
omc.jpgInstruction: Give a joint, select faces, get an onMeshCtrl.
Obj: ← [Text Field + Select Button]Sel button → Selects current objectskin Threshold: 0.9 (slider, disabled by default)Color (default: RGB(0, 0.3, 1)) ← with pipette <<Opacity: 0.15Sel Opacity: 0.2Face Offset: 0.2Delete existing shapes: ✅Mirror Suffix: _LMirror R Suffix: _RMirror Color: RGB(0.7, 0.04, 0) ← with pipette <<Remove Faces Already used: ⬜Instruction: Give a joint, edit onMeshCtrl.
Obj: ← [Text Field + Select Button]Sel button → Selects current object