
Here is diagram of the usual workflow.
- On the BASE file you do your skin, custom rigs that PuppetSOul cannot guess, or too specifics.
- Create a new PuppetSoul file, or import in from the PuppetPark. Manage your options.
- Most of the time, you try an option by "Sel Karma" it, and undo if it's not ok
- When everything is ok, Clic on 'All Karma'
- This will open :

- And on the puppet Soul I/O , a full log of your creation.
- If it's not ok, reopen the base, and fine tune.
- If it's ok, save it with the dialogue
Also, with this BASE system, if you want to change anything in the mesh, or change joint plancement, it's easy. The BASE is just a skinned mesh!
The same for UVs
The same for new MONKS procedure, or rig improvement!